[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 《千年一叹》 [stopmusic] [Dialog] [Delay(time=1)] [playsound(key="$d_avg_snowstormflp")] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playsound(key="$d_avg_snowbootwalk")] 尚蜀,507年,大寒日,小雪。 [dialog] [delay(time=2)] [playsound(key="$doorknockquite")] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_indoor",screenadapt="coverall")] [playsound(key="$dooropenquite")] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [character(name="avgnew_2014_nian_1#5$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2.5, block=true)] [name="铸剑师"] 哟,来了。 [Dialog] [character] [playsound(key="$d_gen_walk_n")] [character(name="char_1011_purgatory_1#1",fadetime=1.5)] [delay(time=2)] [name="燚"] 约定好的。 [character(name="avgnew_2014_nian_1#7$1")] [name="铸剑师"] 整一百天。 [character(name="char_1011_purgatory_1#1")] [name="燚"] 路上下雪耽误了几天,不然应该更早到的。 [character(name="avgnew_2014_nian_1#1$1")] [name="铸剑师"] 来得这么早,说明你带来我要的东西了? [character(name="char_1011_purgatory_1#4")] [name="燚"] 我带来了,尚蜀最辣的辣椒。 [character(name="avgnew_2014_nian_1#1$1")] [name="铸剑师"] 看起来还不错嘛。连月风雪,亏你还能找到这么新鲜的辣椒,不容易啊。 [character(name="char_1011_purgatory_1#4")] [name="燚"] 先生高卧多年,也知人间风雪吗? [character(name="avgnew_2014_nian_1#5$1")] [name="铸剑师"] 哦?话里有话啊。 [character(name="char_1011_purgatory_1#1")] [name="燚"] ......尚蜀山势萦迂,总能找到几处避得风雪的地方。 [name="燚"] 我走遍三山十八峰,每一处农家和客栈,一一尝过...... [character(name="avgnew_2014_nian_1#1$1")] [name="铸剑师"] 不用说那么多,伙房在那边,食材和工具都有,去做菜吧。 [character(name="char_1011_purgatory_1#1")] [name="燚"] 是...... [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [playsound(key="$d_gen_walk_n")] [character(name="char_1011_purgatory_1#1",fadetime=1.5)] [delay(time=2)] [name="燚"] 先生请品尝。 [character(name="avgnew_2014_nian_1#8$1")] [name="铸剑师"] 哦?就一道简单的水煮肉片? [character(name="char_1011_purgatory_1#1")] [name="燚"] 如今尚蜀,吃得起这道菜的人也不多。 [character(name="avgnew_2014_nian_1#1$1")] [name="铸剑师"] 有意思,我来尝尝。 [name="铸剑师"] ...... [character(name="char_1011_purgatory_1#4")] [name="燚"] 先生觉得,如何...... [character(name="avgnew_2014_nian_1#6$1")] [name="铸剑师"] 唔,一般的水煮肉片,每片肉都厚薄一致是基本要求,可是连形状也一模一样——刀工值得赞赏。只是...... [character(name="avgnew_2014_nian_1#8$1")] [name="铸剑师"] 啧,没什么滋味啊。 [character(name="char_1011_purgatory_1#5")] [name="燚"] 什么...... [character(name="avgnew_2014_nian_1#2$1")] [name="铸剑师"] 如果这就是你找来的“尚蜀最辣的辣椒”,那剑,怕是不能给你了。 [character(name="char_1011_purgatory_1#2")] [name="燚"] 先生——! [name="燚"] 在下不是为一己之私求先生这把剑,在下是替黎民百姓请愿!还请—— [character(name="avgnew_2014_nian_1#4$1")] [name="铸剑师"] 我不管你是为了什么求剑,辣椒不好吃,就不能拿剑。 [name="铸剑师"] 今天没兴致了,回去吧。 [character(name="char_1011_purgatory_1#1")] [name="燚"] ......请等一下。 [dialog] [playsound(key="$blooddrop")] [delay(time=1)] 剑客拔出随身携带的匕首,毫不犹豫地割开手腕,赤红的鲜血滴入汤中。 [name="燚"] 先生何不尝尝......现在够不够滋味? [character(name="avgnew_2014_nian_1#7$1")] [name="铸剑师"] ......有意思。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [name="铸剑师"] 拿去。 [character(name="char_1011_purgatory_1#5")] [name="燚"] 这是......! [character(name="avgnew_2014_nian_1#7$1")] [name="铸剑师"] 尚蜀最辣的辣椒,换尚蜀最好的剑。很公平。 [character(name="char_1011_purgatory_1#2")] [name="燚"] 多谢先生! [character(name="avgnew_2014_nian_1#7$1")] [name="铸剑师"] 不用谢我,约定好的,这是生意。 [character(name="char_1011_purgatory_1#1")] [name="燚"] ...... [character(name="avgnew_2014_nian_1#5$1")] [name="铸剑师"] 还有事吗? [character(name="char_1011_purgatory_1#1")] [name="燚"] 您就这么放心把这剑交给我,也不问我有何用? [character(name="avgnew_2014_nian_1#7$1")] [name="铸剑师"] 我不管你用它劈柴砍人还是典当换钱,百天之后,你只要还给我就行。 [character(name="char_1011_purgatory_1#1")] [name="燚"] 若是我不小心弄坏了...... [character(name="avgnew_2014_nian_1#1$1")] [name="铸剑师"] 我倒想看看,这世上有何物能弄坏这把剑。 [character(name="char_1011_purgatory_1#1")] [name="燚"] 若是...... [character(name="avgnew_2014_nian_1#7$1")] [name="铸剑师"] 你要是后悔,不如现在就把剑还我。 [character(name="char_1011_purgatory_1#4")] [name="燚"] 不......君子一言。百日后,我一定原样奉还。 [character(name="avgnew_2014_nian_1#6$1")] [name="铸剑师"] 行了,拿了剑就别在我眼前晃悠了,赶快下山去。 [character(name="char_1011_purgatory_1#4")] [name="燚"] 多谢先生,在下拜谢。 [Dialog] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [delay(time=2)] [character(name="avgnew_2014_nian_1#1$1")] [name="铸剑师"] 有趣,当真有趣...... [stopmusic(fadetime=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="25_g09_teahouse",screenadapt="coverall")] [Character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)] [character(name="avg_npc_038",fadetime=1.5)] [delay(time=2)] [name="“墨笠”"] 好剑......好剑法。 [character(name="char_1011_purgatory_1#1")] [name="燚"] ...... [Dialog] [character(name="avg_npc_038")] [Delay(time=1.5)] [Character(fadetime=1.5,block=true)] [PlaySound(key="$bodyfalldown2", volume=1)] [Delay(time=1.5)] [character(name="char_1011_purgatory_1#5")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="燚"] 呜呃......呼......呼...... [Dialog] [character] [playsound(key="$d_gen_walk_n")] [character(name="char_007_closre_1",fadetime=1.5)] [delay(time=2)] [name="???"] 精彩,精彩......真是难以置信。 [character(name="char_1011_purgatory_1#1")] [name="燚"] 你是不相信一个盲人能比你门下“墨笠”的剑还快,还是不相信当真有人能造出比你的剑更利的剑? [name="燚"] 柯露夕......你输了...... [character(name="char_007_closre_1")] [name="柯露夕"] 嗯哼,是吗? [character(name="char_1011_purgatory_1#1")] [name="燚"] 你说过,若有人能造出比你的剑更强的剑,就交出“星陨神铁”的配方。现在,该你履行承诺了。 [character(name="char_007_closre_1")] [name="柯露夕"] 哈,我是说过这话不假......不过我倒是好奇,你已经有了这样一把绝世神兵,还需要我那配方吗? [character(name="char_1011_purgatory_1#4")] [name="燚"] 并非我需要,是尚蜀百姓需要。 [name="燚"] 天灾过境,多少百姓流离失所,尚蜀百废待兴。若有“星陨神铁”,百姓就能更快造出能遮风避雨的安身之所。 [name="燚"] 柯先生,你我恩怨不过陈年往事。再言之,仇再大,也比不过苍生大事。今日比剑胜负已分,于情于理,你都应该—— [character(name="char_007_closre_1#4")] [name="柯露夕"] 哈哈哈哈......好一个忧国忧民的大侠情怀。只可惜...... [character(name="char_007_closre_1")] [name="柯露夕"] ......太天真了。这世上根本就没有什么“星陨神铁”。 [character(name="char_1011_purgatory_1#2")] [name="燚"] 你说什么?! [character(name="char_007_closre_1")] [name="柯露夕"] 我问你,那把剑,是不是攥江峰上,一个赤角红瞳的铸剑师给你的? [character(name="char_1011_purgatory_1#2")] [name="燚"] 你怎么知—— [character(name="char_007_closre_1")] [name="柯露夕"] 哼,想来寻遍大炎,能和我一争长短的铸剑师,也只有那一位了。 [character(name="char_1011_purgatory_1#2")] [name="燚"] 柯露夕,你做这一切就是为了...... [character(name="char_007_closre_1")] [name="柯露夕"] 没错。我就是无法理解,我的铸剑技术已经登峰造极,可为什么还是会输给她?! [name="柯露夕"] 这十年来,我朝思暮想,就是想要得到一把她亲手铸的剑。我一定要研究清楚,她到底用的是怎样的技艺! [name="柯露夕"] 今日你能将她的剑送上门,我是该好好谢谢你。 [name="柯露夕"] 乖乖把你手里那把剑交出来,我放你走。 [character(name="char_1011_purgatory_1#1")] [name="燚"] 罢了...... [name="燚"] 这个彻头彻尾的骗局,我不想与你计较。既然没有“星陨神铁”,我也不愿与你多纠缠。 [character(name="char_1011_purgatory_1#4")] [name="燚"] 只是这把剑是我借来的,我必须要依约归还,绝对不能让你拿去。 [character(name="char_007_closre_1#2")] [name="柯露夕"] 不知好歹......来人! [Dialog] [character] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_090", blackstart=0.2, blackend=0.7, fadetime=1.5)] [delay(time=2)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(fadetime=1.5,block=true)] [PlaySound(key="$bodyfalldown2", volume=1)] [Delay(time=1.5)] [character(name="char_007_closre_1")] [name="柯露夕"] 你的剑术再高超,又能打得过几个人?给我上! [Dialog] [playsound(key="$d_gen_soldiersrun")] [Character(name="avg_npc_089",name2="avg_npc_089", blackstart=0.2, blackend=0.7, blackstart2=0.2, blackend2=0.7, fadetime=1.5)] [delay(time=2)] [character(name="char_1011_purgatory_1#5")] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="燚"] (喘息) [Dialog] [Character(name="avg_npc_089",name2="avg_npc_089", blackstart=0.2, blackend=0.7, blackstart2=0.2, blackend2=0.7)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(fadetime=1.5,block=true)] [PlaySound(key="$bodyfalldown2", volume=1)] [Delay(time=1.5)] [character(name="char_007_closre_1")] [name="柯露夕"] 还是不肯听话吗?那就休怪我无情了。 [name="柯露夕"] 放箭—— [Dialog] [character] [PlaySound(key="$d_avg_arrowshot")] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true)] [delay(time=1)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [name="???"] 啧,太丢人了吧,柯露夕。你要是这么喜欢我的剑,大可直接跟我说啊。又何必费尽心思地为难这个小姑娘? [name="???"] 只要你认输,想要多少我就送你多少,还可以在剑柄上附赠亲笔签名哦。 [Dialog] [playsound(key="$d_gen_walk_n")] [character(name="avgnew_2014_nian_1#1$1",fadetime=1.5)] [delay(time=2)] [character(name="char_007_closre_1#4")] [name="柯露夕"] 年晖寒!你为什么会来这?! [character(name="avgnew_2014_nian_1#1$1")] [name="年晖寒"] 难得清闲了十年,我还在想到底是谁这么惦记我,果然是你。 [Character(name="avgnew_2014_nian_1#1$1", name2="char_1011_purgatory_1#5", focus=2)] [name="燚"] 先生...... [Character(name="avgnew_2014_nian_1#8$1", name2="char_1011_purgatory_1#5", focus=1)] [name="年晖寒"] 你也真是老实,不过一柄剑而已,他们想要,给他们便是,何苦让自己受伤呢? [Character(name="avgnew_2014_nian_1#8$1", name2="char_1011_purgatory_1#1", focus=2)] [name="燚"] 我说过,君子一言...... [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年晖寒"] 哈,还真像你。 [Character(name="avgnew_2014_nian_1#3$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年晖寒"] 不过既然我来了,剑和人,他们都休想再动。 [character(name="char_007_closre_1#4")] [name="柯露夕"] 给、给我抓住她们! [Dialog] [Character(name="avg_npc_089",name2="avg_npc_089", blackstart=0.2, blackend=0.7, blackstart2=0.2, blackend2=0.7)] [delay(time=1.5)] [character(name="avgnew_2014_nian_1#3$1")] [name="年晖寒"] 天有洪炉—— [Dialog] [character] [Character(name="avg_npc_089",name2="avg_npc_089", blackstart=0.2, blackend=0.7, blackstart2=0.2, blackend2=0.7)] [Delay(time=1.5)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.1, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(fadetime=1.5,block=true)] [PlaySound(key="$bodyfalldown2", volume=1)] [Delay(time=1.5)] [character(name="avgnew_2014_nian_1#1$1")] [name="年晖寒"] 这就结束了?还有什么手段,一起使出来啊。 [character(name="char_007_closre_1")] [name="柯露夕"] ......我真是恨透了你这副高高在上的样子。从十年前输给你的那一天起,我就暗中发誓,一定要让你为你的傲慢付出代价。 [character(name="avgnew_2014_nian_1#7$1")] [name="年晖寒"] 没办法,同行太没有竞争力,我也提不起干劲啊。 [character(name="char_007_closre_1")] [name="柯露夕"] 哼哼......年晖寒,你太自以为是了。你自以为铸造技艺天下无敌,便固步自封。 [name="柯露夕"] 今天就让你见识见识,在你懈怠的十年里,我的铸造技术已经精进到了什么地步! [name="柯露夕"] 出来吧,机械凶兽! [dialog] [Character] [character(name="avg_4000_jnight_1", blackstart=0.2, blackend=0.7, fadetime=1.5)] [delay(time=2)] [name="机械凶兽"] (嘶吼)嘀——嘀嘀—— [dialog] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="机械凶兽"] (愤怒的咆哮)嘀—— [stopmusic] [character(name="char_1011_purgatory_1#2")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="炎熔"] 停——停一下!!! [character(name="avgnew_2014_nian_1#8$1")] [name="年"] 干什么啊?马上就要到高潮部分了啊。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="bg_corridor",screenadapt="coverall")] [Character] [Character(name="avgnew_2014_nian_1#8$1", name2="char_1011_purgatory_1#2")] [PlayMusic(intro="$relax_intro", key="$relax_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avgnew_2014_nian_1#8$1", name2="char_1011_purgatory_1#2", focus=2)] [name="炎熔"] 为什么你的每部电影都一定要以巨大怪兽结尾?! [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#2", focus=1)] [name="年"] 啊?当然是因为这样才够帅啊。 [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#2", focus=2)] [name="炎熔"] 可这难道不是炎国武侠片?! [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#2", focus=1)] [name="年"] 不要被题材局限了思路,武打、悬疑、科幻......这些商业元素不是越多越好? [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] 在你动笔前就应该让絮雨小姐来当文学顾问的...... [name="炎熔"] 而且你居然还打算拉可露希尔来演反派,她现在哪有时间陪你瞎胡闹? [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#2", focus=2)] [name="炎熔"] 还!有!从前面开始我就想吐槽了,明明说我是主角,为什么到关键时候全是你在出风头? [Character(name="avgnew_2014_nian_1#2$1", name2="char_1011_purgatory_1#2", focus=1)] [name="年"] 别这么小气嘛,最后高潮部分的牺牲戏份可是留给你了。 [Character(name="avgnew_2014_nian_1#2$1", name2="char_1011_purgatory_1#2", focus=2)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="炎熔"] 我还死了?! [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#2", focus=1)] [name="年"] 是角色,角色牺牲了。 [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] ......这部片子准备叫什么?《危城剑客》还是《铸剑传奇》? [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年"] 《无情剑大破机关兽》。 [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] 拜托在发布的时候千万不要在出品方写罗德岛的名字,我们会被合作公司质疑品味的。 [Character(name="avgnew_2014_nian_1#5$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年"] 多的是评论家滔滔不绝,但你知道哥伦比亚蓝卡坞每年能靠这种电影赚多少钱吗? [Character(name="avgnew_2014_nian_1#5$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] ...... [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年"] 被说服啦? [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] 我放弃了...... [name="炎熔"] 我就不该牺牲我的午休时间来听你讲故事的。 [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#4", focus=2)] [name="炎熔"] 下午还有训练,我先走了。 [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#4", focus=1)] [name="年"] 那训练完记得回来听结局啊。 [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#2", focus=2)] [name="炎熔"] 我才不要! [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] ...... [name="炎熔"] 等一下,我还有个问题...... [name="炎熔"] 这个故事里,哪部分是真的? [Character(name="avgnew_2014_nian_1#6$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年"] 嗯?为什么这么问? [Character(name="avgnew_2014_nian_1#6$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] 虽然整个故事听起来离谱得无以复加,但又觉得,有些细节也不像是完全虚构的...... [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年"] 哦?你觉得呢,哪部分像真的? [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] 那个剑客,真的是个盲人? [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年"] 你感兴趣? [Character(name="avgnew_2014_nian_1#7$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] 你说不说? [Character(name="avgnew_2014_nian_1#2$1", name2="char_1011_purgatory_1#1", focus=1)] [name="年"] 不管“真相”是什么,听到耳朵里,就只能是“故事”,问“故事”的真假,岂不是自相矛盾的事? [Character(name="avgnew_2014_nian_1#2$1", name2="char_1011_purgatory_1#1", focus=2)] [name="炎熔"] 算了,肯定全是你瞎编的,我干嘛要在意这个...... [name="炎熔"] 走了。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)] [character(name="avgnew_2014_nian_1#5$1",name2="char_empty",fadetime=0.5)] [delay(time=2)] [name="年"] 喂喂,我还打算继续让你当导演的! [character(name="avgnew_2014_nian_1#5$1",name2="char_empty",focus=-1)] [name="炎熔"] 在你想出一个正常点的剧本之前我是不会加入的! [character(name="avgnew_2014_nian_1#8$1",name2="char_empty")] [name="年"] 唉,或许想让现在的观众理解我的艺术还为时尚早吧......不过他们总会理解的。 [character(name="avgnew_2014_nian_1#2$1",name2="char_empty")] [name="年"] 但小炎熔不在的话,前期准备这么多事,一个人忙不过来啊...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="bg_landscape",screenadapt="coverall")] [Character] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#1$1",fadetime=1.5)] [delay(time=2)] [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#2$1", focus=2)] [name="夕"] 听说人上了年纪就会格外多愁善感,之前我还不信来着。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#1$1", focus=2)] [name="夕"] 去了趟尚蜀,睹物思人了? [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#1$1", focus=1)] [name="年"] 怎么样,你是不是也觉得这个故事特感人? [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#5$1", focus=2)] [name="夕"] 我可真不想把时间浪费在批评你的烂片剧本上......你死缠烂打一晚上就想让我看这个? [name="夕"] 好了我看完了,不许再缠着我,快出去。 [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#5$1", focus=1)] [name="年"] ...... [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#9$1", focus=2)] [name="夕"] ......你还打算干什么? [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#9$1", focus=1)] [name="年"] 打算请你来画分镜和场景概念图啊。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#5$1", focus=2)] [name="夕"] 做梦! [name="夕"] 我一定要趁你睡觉的时候把你的那些烂片胶卷全部烧掉。 [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#5$1", focus=1)] [name="年"] 都这么大了,怎么还闹小孩子脾气。 [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#3$1", focus=2)] [name="夕"] ...... [name="夕"] 有多少年了? [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#3$1", focus=1)] [name="年"] 你说什么? [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#7$1", focus=2)] [name="夕"] 别装傻。 [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#7$1", focus=1)] [name="年"] 怎么说得像是你已经完全看穿我的故事了? [Character(name="avgnew_2014_nian_1#2$1", name2="avgnew_2015_dusk_1#7$1", focus=1)] [name="年"] 太轻易被读懂,对作者来说也是挺受打击的。 [Character(name="avgnew_2014_nian_1#2$1", name2="avgnew_2015_dusk_1#4$1", focus=2)] [name="夕"] 谁让我们认识这么久了,“姐姐”。 [name="夕"] 我还真想去司岁台查查案底,看看你留下什么丢人历史了。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#4$1", focus=1)] [name="年"] 你和小炎熔真是一个脾气,明明就是好奇,还非要装成无所谓的样子。 [stopmusic(fadetime=2)] [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#3$1", focus=2)] [name="夕"] 先说好,我对你的蹩脚剧本半点兴趣都没有,但是还挺想知道到底是什么事让你这么念念不忘,还要拐弯抹角地写个剧本凭吊一下。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#3$1", focus=1)] [name="年"] 好啊,不如你去泡壶茶,我们慢慢聊。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#9$1", focus=2)] [name="夕"] ......你得如实说,不许添油加醋。 [Character(name="avgnew_2014_nian_1#7$1")] [name="年"] 哈哈......要问哪年哪月,我的确记不清了。只记得那是还没有移动城市的时候。 [Character(name="avgnew_2014_nian_1#6$1")] [name="年"] 还记得,那天有雪。 [Dialog] [delay(time=1)] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] [name="年"] 不记得是哪年,我终于在石墓里待烦了,想来地上散散心。 [name="年"] 可所到之处尽是寻常景色,当年进陵墓时是什么样,出来还是什么样。 [Character(name="avgnew_2014_nian_1#2$1")] [name="年"] 当时心想,人啊,说到底不过如此。纵是能集结百万之众在沙场上争一时之勇,可终其一生也不过短短数十载,又能有什么建树呢? [Character(name="avgnew_2014_nian_1#6$1")] [name="年"] 我也只是当打发时间,随处闲逛。但司岁台可见不得我清闲,又派给我一个差事,让我去刚受过天灾的尚蜀,帮当地人重建城市。 [delay(time=1)] [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#1$1", focus=2)] [name="夕"] 司岁台还真放心让你去做这种事。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#1$1", focus=1)] [name="年"] 大概也算是我的职能所在?专业对口嘛。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#8$1", focus=2)] [name="夕"] 那你好好工作了? [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#8$1", focus=1)] [name="年"] 当然没有。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#7$1", focus=2)] [name="夕"] 理直气壮...... [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#7$1", focus=1)] [name="年"] 哎,也不能说完全没有,只是那尚蜀地势太过险恶,就算让我认真对待,想要建造出两三房屋也要费不少功夫。 [name="年"] 但司岁台的要求是,“建一座扛得过小型天灾的城市”,那不是成心找碴吗? [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#7$1", focus=1)] [name="年"] 所以,我就看心情,偶尔出手帮点小忙,指点一二。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#7$1", focus=1)] [name="年"] 尚蜀的菜甚合我口味,我也不介意多待些时日。 [Character(name="avgnew_2014_nian_1#2$1")] [name="年"] 直到有天...... [Character(name="avgnew_2014_nian_1#6$1")] [name="年"] 一个少年找到我住的地方,央求我打造一把剑。 [name="年"] 想来我住在尚蜀那段时间也算不上低调,留下一二传说倒也能理解。只是没想到那少年......被矿石病夺去了双眼。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="25_g11_yanroom",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Character(name="avgnew_2014_nian_1#5$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="年"] 我说,你在我这守了这么多天,到底想干什么啊...... [Character(name="avgnew_2014_nian_1#5$1",focus=-1)] [name="少年剑客"] 只想求先生赐一把剑,在下愿以任何代价交换。 [Character(name="avgnew_2014_nian_1#8$1")] [name="年"] 说得好听,你又付得起什么代价?而且,你要剑有什么用? [Character(name="avgnew_2014_nian_1#8$1",focus=-1)] [name="少年剑客"] 救人,报仇。 [Character(name="avgnew_2014_nian_1#2$1")] [name="年"] 啧......麻烦。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="bg_landscape",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avgnew_2014_nian_1#8$1")] [name="年"] 无论怎么问,他回答就只四个字,“救人,报仇”——不过说到底我也不在意就是了。 [Character(name="avgnew_2014_nian_1#7$1")] [name="年"] 我实在是嫌麻烦,随手铸了把剑给他。还说,那把剑他无论如何都买不起,所以只能算借给他,百天后必须归还。 [name="年"] 过了大概三个月,我都快要忘了这件事,突然有天,一个老人登门拜访。 [Character(name="avgnew_2014_nian_1#6$1")] [name="年"] 我认得他,是城边客栈的老板。 [name="年"] 他交给我一个包裹,里面是一把断掉的剑。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="25_g11_yanroom",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [name="年"] 这是什么? [Character(name="avgnew_2014_nian_1#6$1",focus=-1)] [name="老人"] 有个孩子,给了我一笔钱,托我无论如何要赶在今天把这个东西交给住在攥江峰上的铸剑先生。 [name="老人"] 唉......前几天倒春寒,又下了雪,这山路是真不好走哟...... [Character(name="avgnew_2014_nian_1#8$1")] [name="年"] 让你交给我?他为什么不自己来? [name="年"] 哦......是弄坏了剑,所以不好意思亲自来见我? [Character(name="avgnew_2014_nian_1#8$1",focus=-1)] [name="老人"] 那个孩子,应该是已经死了...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="bg_landscape",screenadapt="coverall")] [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#6$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#6$1", focus=2)] [name="夕"] 他,为什么会死? [Character(name="avgnew_2014_nian_1#2$1", name2="avgnew_2015_dusk_1#6$1", focus=1)] [name="年"] 我不知道。 [Character(name="avgnew_2014_nian_1#2$1", name2="avgnew_2015_dusk_1#6$1", focus=2)] [name="夕"] 你不知道?那老人没有告诉你? [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#6$1", focus=1)] [name="年"] 那老人说,他是按少年委托,在约定的时间去某个地方取剑。他到那里时,只见到一片烧过的废墟。 [name="年"] 火不知烧了多久,一切东西都烧得辨不出原本模样,只剩那把断剑躺在废墟中央。 [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#9$1", focus=2)] [name="夕"] ......我怎么觉得,你又开始编故事了。 [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#9$1", focus=1)] [name="年"] 太过分了吧,对姐姐我就不能保有一些基本的信任? [Character(name="avgnew_2014_nian_1#8$1", name2="avgnew_2015_dusk_1#1$1", focus=2)] [name="夕"] 那后来呢? [Character(name="avgnew_2014_nian_1#6$1")] [name="年"] 没什么后来。我没有多问什么,说到底,我还是毫无兴趣。 [name="年"] 我用那把断剑重铸了一块钢坯,让老人带下山去,交给城里的工匠们。 [name="年"] 他们要是能从那块材料里学到点什么,肯定可以改进当时的技术,我也算是给司岁台交了差。 [name="年"] 在一个地方待太久了怎么都会无聊,在那之后,我也离开了尚蜀。 [name="年"] 当时心想,我给他们一些提点,帮他们改进技艺;他们也能意识到尚蜀并非适宜久居之处,另寻家园。大抵是说得过去的结局了。 [Character(name="avgnew_2014_nian_1#2$1")] [name="年"] 直到五十年后,我再次回到尚蜀。 [Character(name="avgnew_2014_nian_1#7$1")] [name="年"] 在那崇山峻岭中,我见到了一座城。 [name="年"] 尚蜀三山十八峰,山路崎岖,人们修出的栈道将诸多险路一一缀连;山峰险峻,立于众山之顶的,却是人们修建的一座塔。 [name="年"] 我当然可以自居其功,想想若不是我给了他们提示,他们不知得用多少年才能琢磨明白那种技术。 [name="年"] 但是看到那千郭朝晖的景象,我心里着实没法有那样的念头。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#8$1", focus=2)] [name="夕"] 没想到,还能从你口中听到这种话。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#8$1", focus=1)] [name="年"] 或许从那时起我就改变了想法吧。 [name="年"] 人,还是很有意思的啊。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#3$1", focus=2)] [name="夕"] ......结束了? [Character(name="avgnew_2014_nian_1#6$1")] [name="年"] 算是吧。 [Character(name="avgnew_2014_nian_1#7$1")] [name="年"] 非要说的话,还有一个小小的尾声...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="25_g09_teahouse",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [name="年"] 掌柜,在吗? [Character(name="avgnew_2014_nian_1#7$1",focus=-1)] [name="客栈掌柜"] 客官里面请,随便坐啊! [Character(name="avgnew_2014_nian_1#8$1")] [name="年"] “兴城客栈”......这家店原来是叫这个名吗? [Character(name="avgnew_2014_nian_1#8$1",focus=-1)] [name="客栈掌柜"] 客官有所不知,传说五十年前,尚蜀经历过一场天灾。 [name="客栈掌柜"] 是我爷爷,从神人那里求来了一块神铁,有了那块铁,当年工匠们才能建出当今的尚蜀城。 [name="客栈掌柜"] 爷爷为了纪念,就把店名改成了“兴城”。 [Character(name="avgnew_2014_nian_1#7$1")] [name="年"] 有意思,那你爷爷有没有给你讲过这个故事的前传? [name="年"] 比如,一个盲眼剑客,或者一把断剑? [Character(name="avgnew_2014_nian_1#7$1",focus=-1)] [name="客栈掌柜"] 客官真是会讲笑话。神人神铁都不过是传说罢了,那什么剑客断剑的又是从何说起啊? [name="客栈掌柜"] 五十年前的事,那只能去找茶馆里的说书先生打听了。听他随口胡诌一段,还得收你好几个子儿。 [Character(name="avgnew_2014_nian_1#2$1")] [name="年"] 是啊,五十年前的事了。 [Character(name="avgnew_2014_nian_1#7$1")] [name="年"] 算了,当我糊涂......老板,我要一盆水煮肉片,多放辣! [Character(name="avgnew_2014_nian_1#7$1",focus=-1)] [name="客栈掌柜"] 好嘞,您稍等啊。 [Character(name="avgnew_2014_nian_1#6$1")] [name="年"] 真是...... [name="年"] 不过是一柄剑而已...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="bg_landscape",screenadapt="coverall")] [Character] [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#2$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#1$1", focus=2)] [name="夕"] 听起来,你后悔了? [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#1$1", focus=1)] [name="年"] 多少有些。 [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#1$1", focus=2)] [name="夕"] 是后悔没有给那个孩子一把好剑,还是后悔没在当时亲自去看看他到底为何而死? [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#1$1", focus=1)] [name="年"] 是后悔没能早几年出来。 [name="年"] 待在暗无天日的石墓那么些年,真是浪费时间啊。 [name="年"] 谁又知道,我们还有多少时间。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#2$1", focus=2)] [name="夕"] ......说来说去,你总是要回到这个话题。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#2$1", focus=1)] [name="年"] 别这么冷漠啊,这不是我们一家人都要面对的最大的家庭矛盾? [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#5$1", focus=2)] [name="夕"] 我累了,要睡觉,你快出去。 [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#5$1", focus=1)] [name="年"] 你又是从什么时候开始能睡得着了? [Character(name="avgnew_2014_nian_1#7$1", name2="avgnew_2015_dusk_1#6$1", focus=2)] [name="夕"] ...... [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#6$1", focus=1)] [name="年"] 承认吧妹妹,我们都还是在梦里。梦里有太多有趣的东西,让我们都忘了这梦有多易碎。 [name="年"] 可我们总是得醒的。 [Character(name="avgnew_2014_nian_1#6$1", name2="avgnew_2015_dusk_1#9$1", focus=2)] [name="夕"] 随你的便吧。你打算怎么办,和一个梦同归于尽? [Character(name="avgnew_2014_nian_1#1$1", name2="avgnew_2015_dusk_1#9$1", focus=1)] [name="年"] 先想办法让这个梦做得久一点,如果无论怎样都得醒来,那我宁愿准备一个大号的炮仗,亲手把这个梦炸碎。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Image]